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feedbackTime

Experiments

How the feedback screen (from feedback, feedbackCorrect, or feedbackIncorrect) ends: auto-advance after a fixed duration, or wait for the participant to press a NEXT button. It only applies once a feedback message has been displayed; it has no effect on trials that never show feedback.

Put the feedback duration in milliseconds in the cell, for example 1500. Leave the cell empty to show a NEXT button instead, so the participant advances at their own pace.

ValueBehavior
emptyNo auto-advance. A standard button labeled “NEXT” (localized) is shown; clicking it ends the feedback screen
number (ms), e.g. 1500Feedback stays up that many milliseconds, then the trial ends automatically

If the column is absent or the cell is left empty, the feedback screen waits for a NEXT button click; there is no built-in default duration. Non-numeric values are not validated: an unreadable value behaves like a 0 ms delay, so the feedback flashes for roughly one frame and the trial advances immediately.

  • Only applies when one of the feedback/feedbackCorrect/feedbackIncorrect messages was actually selected for display; on trials with no matching message the column is ignored.
  • In button mode, the NEXT click is not recorded as a trial response; it only dismisses the feedback screen.
  • In timed mode, the trial advances when the time elapses even if a response window would otherwise still be open.
  • The feedback duration is additional to ITI; the next trial’s ITI runs after the feedback screen ends.

Auto-advance after 1 second:

typestimFormatstim1keyboardkeyfeedbackfeedbackTime
test.mp3tones dscorrect: Good!;incorrect: Listen again1000

Participant-paced feedback (NEXT button):

typecontentbutton1button2keyfeedbackIncorrectfeedbackTime
practicePress the LEFT buttonLeftRight1That was the right button, try again
  • The NEXT label’s translation follows the experiment language setting.
  • A value of 0 is NOT the same as an empty cell: 0 auto-advances immediately, while an empty cell waits for a NEXT click.

feedbackTime appears in these worked recipes:

  • Deadline with timeout message: Enforce a response deadline and tell participants when they miss it, without interrupting trials they answer in time.
  • Accuracy feedback block: Score keyboard responses and show correct, incorrect, or timeout feedback after every trial.
  • Practice, then test: Walk participants through instructions and a feedback practice block before the scored test block.